Jesse Rougeau.
Technical Designer
I have experience working in AAA, Indie and Open Source projects. Unreal-based, Unity-based or completely custom!
I have experience working in AAA, Indie and Open Source projects. Unreal-based, Unity-based or completely custom!




Campaign/Gameplay balancing on Homeworld 3
Level/Campaign design on Minecraft Legends
Level/Campaign design on Minecraft Legends Gameplay Design on Minecraft Legends
Space Station 14 Engine Development:
Space Station 14 Gameplay Development:
Project Management: